Selenium screenshots come with the heaviest toolchain of all: matching ChromeDriver versions to Chrome versions, WebDriver session management, and — at scale — a Selenium Grid cluster to operate. Full-page capture isn't even native; you stitch scrolls together or bolt on extensions.
Screenshotty replaces the entire stack with a single call that returns a true full-page capture from current Chrome, including content Selenium-era approaches miss: lazy-loaded images, web fonts, and infinite-scroll feeds.
Try a capture in the browser firstNo ChromeDriver/geckodriver version matrix, no 'session not created' errors after a browser auto-update.
full_page=true with scroll_to_bottom handles what Selenium needs stitching hacks to approximate.
Parallelism is the API's problem: burst thousands of captures with webhook callbacks, zero hub/node maintenance.
Shadow DOM, lazy loading, and SPA content render correctly in up-to-date headless Chrome.
Reuse is tempting, but capture workloads have different needs: full-page output, clean pages (no ads/banners), high parallelism, and format options. Pointing production capture at your test grid couples two systems that fail differently and scales the more expensive one.
Yes — pass cookies and http_headers with the request to capture authenticated or personalized pages.
Screenshotty starts free (100 screenshots/month, no credit card) and paid plans start at $9/month for 2,500 screenshots with $0.004 pay-as-you-go overage. Self-hosting costs server capacity sized for Chrome's memory spikes plus the engineering time to keep browsers patched, warm, and stable — typically far more than the subscription for any non-trivial volume.
Usually under an hour. Replace your capture function with one HTTP request — the viewport, full-page, wait-condition, and selector options you rely on are all API parameters. Your language guide (Python, Node.js, PHP, Java, Ruby, Go, C#) has copy-paste examples.